PROJECT 2: Reverse Engineered Object (Week 3: RENDER)
Assignment: BLOG POST: REVERSE ENGINEERED OBJECT: HD Renders and Exploded View
Assigned: Oct 31
Due: Sunday, Nov 6 @ 11:59pm (Midnight!)
Assignment Description:
After completing the manual digitization of our objects, we will use Rhino's 3D Rendering Engine to create high-resolution, photo realistic images of our objects. In addition, we will create exploded views of our objects to show the entire assembly of parts.
Assignment Requirements:
1.) Complete the model of your object and its components.
2.) Create layers for the various materials of your object assembly, or assign materials manually.
3.) Add lights to the scene, or use one of the "skylight" options in Render Properties.
4.) Render at least four (4) "assembled" views of your object with the following rendering settings:
- 1200 x 1200 pixels (or greater)
- Quality = HIGH or FINAL
5.) Render at least one exploded view of your object that shows all of its components (with the same settings as above).
Should you need assistance or reminders, follow the below helpful tutorials:
6.) Create a new blog post and include the above images, along with an introduction to the assignment and a brief reflection on the project (why you chose this object, your recreation of it, and what you learned).
See exemplary posts from previous semesters:
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